Carbon Studio S.a. · NEWCONNECT:CRB

Carbon Studio — Pitch Deck (February 2024)

22 slides from Carbon Studio's pitch deck, February 2024

  1. Slide 1: VR Truck Simulator

    —“ SIMULATOR ©” W#W Meta SC carbon studio

  2. Slide 2: VR Truck Simulator overview

    VR Truck Simulator is a truck driving game that unleashes the full power of Virtual Reality thanks to cutting-edge technology of the Meta Quest 3 headset and delivers both excitement and serenity to its players. Players will traverse Arizona’s majestic biomes and visit its famous landmarks while del

  3. Slide 3: Game Information

    Game Information Type of Release Digital Genre Simulation, Driving Storefront Meta Quest Headset Support Quest 3+ Developer Carbon Studio Publisher Carbon Studio Players Singleplayer Release 2025 (TBC) Business Model Premium Pricing €29,99 / $29,99 (TBC) Age Rating PEGI 3+ / ESRB E Languages EN, DE,

  4. Slide 4: Key Game Features

    Key Game Features Extraordinary Truck Driving Realism: You'll feel the weight of your truck as it responds realistically to every turn, brake, and acceleration. Maneuver through intricate traffic patterns, tackle challenging weather conditions, navigate complex intersections with precision, and make s

  5. Slide 5: Arizona Scope

    Arizona Scope The game's expansive scope encompasses three distinct biomes, each meticulously crafted to provide an authentic and engaging driving experience. The game's scope also includes a variety of cities, with three major cities—Lake Havasu City, Flagstaff, and Tucson—offering diverse and bustli

  6. Slide 6: Truck customization

    In VR Truck Simulator, customization is more than just a feature – it's a canvas for self-expression. Acquiring new parts may influence the truck’s parameters such as handling, top speed, acceleration etc.

  7. Slide 7: Flexible Scaling Resolution Support

    Flexible Scaling Resolution Support VR Truck Simulator will synchronize with Meta Quest 3 Flexible Scaling Resolution technology - which “concentrates the rendering resources on the player’s area of focus” and allows running the game at 120Hz without any performance loss on the display. ● Target Vis

  8. Slide 8: Unparalleled Visual Immersion

    Unparalleled Visual Immersion URP Technology powered by Unity that we're utilizing unlocks the complete potential of Meta Quest 3. Immerse yourself in the meticulously recreated interiors of your truck and the carefully crafted landscapes that stretch before you, all brought to life with stunning 2K

  9. Slide 9: Natural 3D Audio Experience

    Natural 3D Audio Experience HRTF Audio Model Immersion Feel the roar of your engine and the ambient sounds of the environment dynamically adapt as you maneuver through the landscape, providing an auditory experience that matches your head movements and surroundings, enhancing your sense of presence.

  10. Slide 10: Experience TruTouch

    Experience TruTouch Feel the rumble of the rough road or the smooth glide of a well-paved highway as you drive. When you turn the key in the ignition, sense a satisfying click and gentle vibration that mirrors the sensation of starting a real truck engine. These nuanced haptic responses connect you

  11. Slide 11: Steering Wheel Support

    Steering Wheel Support

  12. Slide 12: SWOT

    SWOT STRENGTHS WEAKNESSES ● Truck Driving Realism: A truly immersive gameplay ● Steep Learning Curve: Even though the game is not particularly experience focused on real life truck driving mechanics and complex, some players might feel overwhelmed with the truck’s controls the day-to-day life of a t

  13. Slide 13: Competition

    Competition While the VR market is gradually expanding, the realm of truck driving simulations remains relatively uncharted. This uniqueness positions our game as a trailblazer, offering an immersive and realistic experience that's hard to find elsewhere in the VR space today. Interestingly, while the

  14. Slide 14: Target Audience

    Dedicated Community: Euro Truck Simulator released in Target Audience 2012 and in 2023 it is still one of the most played games concurrently on Steam (over 30,000 players on average) - via SteamCharts Secondary Audience Singleplayer & Hardcore VR Gamers ● Singleplayer gamers who enjoy solo gameplay

  15. Slide 15: Player Progression

    Player Progression ● Skill-Based Progression - in addition to delivering cargo the player may ● Deliveries/Missions - a carefully designed progression where the player be enticed by even greater rewards if the task is completed safely (no will first deliver smaller cargo on much shorter distances; af

  16. Slide 16: Monetization Strategy

    Monetization Strategy ● Initial Purchase Price - we charge a one-time purchase fee for the game which can be then downloaded and played. The $29.99 price point should deliver great value and should be an enjoyable experience right from the start. A well-priced game that brings great value and replay

  17. Slide 17: Post Launch content updates

    Post Launch content updates Q1 Q2 2026 2026 Q3 2026 Q4 2026 ● Free DLC California & Nevada ● Paid DLC Deliver cargo to Los New Mexico & Texas Angeles ports or Napa Witness the mystical beauty ● Paid DLC Valley vineyards, unlocking of the Carlsbad Caverns to Oklahoma & Kansas West Coast-inspired truc

  18. Slide 18: Sales Projection

    “During its first 10 years, Euro Truck Simulator 2 has sold over Sales Projection 13 million units globally, while players have also purchased over 80 million DLCs, varying from small cosmetic packs to major expansions.” - Game World Observer At $29.99 (Quest 3 Only) At $29.99 (PCVR + Pico + PS VR2)

  19. Slide 19: Roadmap & Milestones

    Roadmap & Meta Approx. Budget Milestones Milestone Valuation ● Milestone 1: Prototype 110k - 5 monthly milestone points costing 22k each of them ● Milestone 2: Proof of Concept 44k - 2 monthly milestone points costing 22k each of them ● Milestone 3: Vertical Slice - near completion 144k - 4 monthly

  20. Slide 20: Meet the Team

    Meet the Team A Little Bit About Us Alan A. Kurilenko - critical thinker & problem solver. Over 8 years of experience in game development, leading projects & teams. Skilled in Alan Piotr Pavlo game design, agile project management & Karol Producer Lead 3D Artist Unity Developer business development.

  21. Slide 21: About Carbon

    www.carbonstudio.pl About Carbon We are an indie developer and publisher creating video games and apps for multiple Virtual Reality platforms. • Polish VR-exclusive game development studio created in September 2015 • The Wizards, Carbon Studio’s flagship title, premiered in 2017 and is available on P

  22. Slide 22: Thank you

    —“ SIMULATOR ©” W#W Meta SC carbon studio

Carbon Studio — Pitch Deck (February 2024) on 6ix