Defence.hub S.a. · NEWCONNECT:DFH
Defence.hub — Klabater — Investor Presentation (September 2022)
20 slides from Defence.hub's investor presentation, September 2022
Slide 1: Navigating Seas of Indie Games
NAVIGATING SEAS OF INDIE GAMES ht KLABATER
Slide 2: Welcome to the Promising Gilded Waters of Game Development
WELCOME TO THE PROMISING GILDED WATERS OF GAME DEVELOPMENT YOU'VE GOT YOUR EYES SET ON THE PROMISED LAND OF WISHLISTS AND A SUCCESSFUL YOU'VE GOT YOUR CREW YOU'VE GOT YOUR GAME PC OR CONSOLE PREMIERE.
Slide 3: But Just as Much as Offer Riches and Fame, These Tides May Hinder Your Travel
BUT JUST AS MUCH AS OFFER RICHES AND FAME, THESE TIDES MAY HINDER YOUR TRAVEL AND TURN OUT TO BE RATHER TRICKY TO MANOUVER IN YOUR MAY STRUGGLE TO BUILD COMMUNITY YOUR RESOURCES ENABLE YOU TO CONSIDER YOUR GAME MAY NEED POLISHING OR NEEDED TO GATHER INTEREST AND ONE PARTICULAR PLATFORM, NOT BE THE L
Slide 4: Who Are We? We Are Your Lightkeepers on the Open Ocean
WHO ARE WE ? WE ARE YOUR LIGHTKEEPERS ON THE OPEN OCEAN OUR MASCOT AND NAMESAKE IS KLABATER WE ARE VETERANS OF THE INDUSTRY WE ARE HERE FOR YOU WITH OUR - the good sea pixie whose equipment includes a AND OUR CRAFT OWN CREW OF EXPERTS ACROSS light to guide misguided sailors on their way home. A MYRI
Slide 5: Our Pillars of Business & Competence
OUR PILLARS OF BUSINESS & COMPETENCE I-PUBLISHING II-PORTING & QA III-GAME DEVELOPMENT
Slide 6: We Are a Boutique Publisher and Porting Experts
WE ARE A BOUTIQUE PUBLISHER AND PORTING EXPERTS Tailoring our services based on your needs is what we do best:
Slide 7: Publishing Model and Porting Model
PUBLISHING MODEL: STEP5 AGREEMENT STEP 1 \ STEP 2 STEP3 \ STEP 4 WE RECEIVE / WE RUN AN INTERNAL - WE ORGANIZE A KICK » EXTENT OF KLABATER A GAME PITCH EVALUATION -OFF MEETING ( WORK, OUR SERVICES “GDD 4 PRODUCTION SCHEDULE PORTING ¢ GAMEPLAY ¢ PRODUCTION SCOPE PUBLISHING se CONCEPT sy CHOICE OF TEC
Slide 8: I Publishing - Let's Find the Audience for Your Game
I PUBLISHING - LET’S FIND THE AUDIENCE FOR YOUR GAME, SHOWCASE IT AND ONCE ON THE MARKET - MONETIZE IT! Securing media publicity and showcasing Global release planning games on expo events Finding additional Sales opportunities, Social Media and Community i.e. cross-promotions, bundles, custom Manag
Slide 9: I Publishing - Success of Our Own and Partners'
I PUBLISHING - SUCCESS OF OUR OWN AND PARTNERS'
Slide 10: Our Success Stories from 2022
OUR SUCCESS STORIES FROM 2022
Slide 11: Global release May 5th 2022
Global release May 5th 2022 SRP $/EUR 19,99 Pre-order on PC, Xbox and Nintendo Switch
Slide 12: Campaign results: social, press, video and community metrics
24K Impressions 37 Videos 25+ Published Press Reviews 6+ Global Press Releases 26K Profile Visits 3.7M+ Views 12 Meta Critic Ranked Reviews 160+ Pieces of Coverage Engagement Rate 3.4% Meta Critic Score of 70% 5.6M+ Est. Coverage Views 82 Tweets IGN Website and Twitter Coverage 1.5K+ Engagements 600
Slide 13: Global release April 21st 2022
Global release April 21st 2022 SRP $/EUR 19,99 Pre-order on PC, Xbox and Nintendo Switch
Slide 14: Campaign results: social, press, video and community metrics
237K Impressions 4 Videos 17+ Published Press Reviews 5+ Global Press Releases 18.8K Profile Visits 35K Views 4 Meta Critic Ranked Reviews 98+ Pieces of Coverage Engagement Rate 1,9% Space.com WWW and Twitter 8.6M+ Est. Coverage Views 60 Tweets Coverage 1.3K+ Engagements 83 Videos, 66 Game Followers
Slide 15: II Porting & QA - Let's Spread Your Wings Beyond the PC Market
II PORTING & QA - LET’S SPREAD YOUR WINGS BEYOND THE PC MARKET Team of experienced programmers and Newest devkits for all platforms, i.e. PS4, QA onboard, as well as external partners PS5, Xbox One, Xbox One S Xbox One in porting companies and freelancers X, Switch SDEV, Switch EDEV Years of experie
Slide 16: II Porting & QA - Successful Partnerships
II PORTING & QA - SUCCESSFUL PARTNERSHIPS
Slide 17: III Game Development - We Walk Our Talk with Our Own IPs
III GAME DEVELOPMENT - WE WALK OUR TALK ON THE MARKET WITH OUR OWN IPS
Slide 18: Trade Partners
TRADE PARTNERS <b GLB Nintendo FANATICAL © ii##@ 50K LIC PlayStation. Posy eShop [|] +) Sik Suenioem cnnis =F STADIA (XBOX suey A SENBA prime sarin Humble Bundle Humble Store & eeriiGa
Slide 19: Our Team
OUR PILLARS OF BUSINESS & COMPETENCE Robert Wesołowski Mariusz Duda Błażej Wojcieszuk Olga Udała-Rogalska CFO and joint-CEO Publishing Manager SM & Community Manager Creative & Art Manager Michał Gembicki Justyna Urbańska Joanna Keler Mateusz Sadowski CMO and joint-CEO Biz Dev & Sales Manager Market
Slide 20: Contact Information
CONTACT INFORMATION [email protected] MARIUSZ DUDA MATEUSZ SADOWSKI Publishing Manager Content Manager [email protected] [email protected] +48 664 455 168