Azerion Group N.V · EURONEXT:AZRN

Azerion — Q1 2020 Earnings Presentation

39 slides from Azerion's earnings presentation, Jun 15, 2020

  1. Slide 1: Azerion Q1 Update

    a azerion Azerion Q1 Update June 2020

  2. Slide 2: Azerion's Leadership

    AZERION’S LEADERSHIP HIGHLY EXPERIENCED MANAGEMENT TEAM WITH FOUNDERS STILL ACTIVE IN THE GROUP Atilla Aytekin Presenting today Umut Akpinar Group CEO & Co-founder, Chairman of the Board Group CEO & Co-founder, Chairman of the Board • Serial entrepreneur for more than 20 years • Serial entrepreneur

  3. Slide 3: Agenda

    AGENDA 1. Introduction 2. Leading Global Gaming and Monetization Company 3. Stellar and Profitable Financial Growth 4. A Global Gaming Company – Strong owned and 3rd Party Casual Gaming 5. Owned Monetization Technology 6. Azerion Philosophy 7. Azerion Growth Strategy 8. Azerion Financials 9. Outlook

  4. Slide 4: Q1 Financial Highlights

    Q1 FINANCIAL HIGHLIGHTS Q1 2019 vs Q1 2020 REVENUE EBITDA MAU ARPDAU eCPM +16% +25% +18% +33% -23% 41.3m to 48m EUR 1.8m to 2.2m EUR 66.9m to 78.8m 0.026 to 0.035 EUR 1.23 to 0.95 EUR BOND ACQUISITIONS COVID IMPACT 4

  5. Slide 5: COVID-19 Update

    COVID-19 UPDATE INSTALLS DAU’S 1-Jan 16-Jan 31-Jan 15-Feb 1-Mar 16-Mar31-Mar 15-Apr 30-Apr 15-May30-May 1-Jan 16-Jan 31-Jan 15-Feb 1-Mar 16-Mar31-Mar 15-Apr 30-Apr 15-May30-May GAMEPLAYS eCPM 1-Jan 16-Jan 31-Jan 15-Feb 1-Mar 16-Mar31-Mar 15-Apr 30-Apr 15-May30-May 1-Jan 16-Jan 31-Jan 15-Feb 1-Mar 16

  6. Slide 6: Azerion at a Glance

    AZERION AT A GLANCE A LEADING GLOBAL GAMING AND MONETIZATION TECHNOLOGY COMPANY Gaming and Monetization Company Strong Owned and 3rd Party Casual Gaming IP’s GLOBAL GAMING 24 OFFICES 350M GAMEPLAYS +950 EMPLOYEES 80M MAU Owned Monetization Technology/Infrastructure Stellar Growth and Profitable TECH

  7. Slide 7: Leading Global Gaming and Monetization Company

    LEADING GLOBAL GAMING AND MONETIZATION COMPANY

  8. Slide 8: Azerion: A Global Gaming and Monetization Company

    AZERION A GLOBAL GAMING AND MONETIZATION COMPANY 46% 15% E 22% NA 73% A 14% 2% 1% A 15% HQ (Amsterdam) 1% OFFICES SA 1% GAMES TRAFFIC (Gameplays) O 9% 1% ADTECH TRAFFIC (AdImpression) 8

  9. Slide 9: Stellar and Profitable Financial Growth

    STELLAR AND PROFITABLE FINANCIAL GROWTH

  10. Slide 10: Stellar & Profitable Financial Growth

    STELLAR & PROFITABLE FINANCIAL GROWTH 188.8 182.1 17.1 17.5 126.9 7.5 23.1 3.1 9.9 1.2 1.5 7.1 2015 2016 2017 2018 2019 LTM Q12020 2015 2016 2017 2018 2019 LTM Q12020 Net Revenue (EURm) Adjusted EBITDA (EURm) 10

  11. Slide 11: Stellar & Profitable Financial Growth Q-Comparison

    STELLAR & PROFITABLE FINANCIAL GROWTH Q-COMPARISON 35% 25% 20% 20% 48.0 Q1 Q2 Q3 Q4 41.3 Average organic seasonality 2015-2019 23.8 2015 48.0 2016 2017 2018 5.3 2019 1.8 2.3 2020 Q1 Q2 Q3 Q4 11 Revenue per quarter 2015-2019 in mEUR Year-over-year revenue per quarter 2015-2019

  12. Slide 12: A Global Gaming Company

    A GLOBAL GAMING COMPANY STRONG OWNED AND 3RD PARTY CASUAL GAMING

  13. Slide 13: Global Gaming Landscape

    GLOBAL GAMING LANDSCAPE REVENUE (EURbn) REVENUE (EURbn) Browser PC 196 USD 3.5bn 178 165 152 139 2% 122 41% 40% Console 101 38% 92 36% USD 47.9bn 32% 35% 8% Smartphone 36% 8% 1% 2019E REVENUES 36% 28% 9% 8% 2% 1% USD 54.9bn 24% 9% 3% 2% USDbn 152.1 10% 10% 12% 4% 31% 31% 6% 5% 32% 31% +9.6% Y-o-Y 31

  14. Slide 14: Gaming Landscape at Azerion

    GAMING LANDSCAPE AT AZERION PORTFOLIO REACH REVENUE SOURCES LARGE GAMES (15) In-App Revenue 80m 10% 3% MAU 10% eCommerce 55% 22% Ad Revenue (own content) F2P GAMES (400) F2P PORTALS (150) +5m Ad Revenue (partner content) DAU Subscription/Other Gross margins 72% +350m 53% 50% MONTHLY 25% DISTRIBUTION

  15. Slide 15: Gaming Key Financial Parameters

    GAMING KEY FINANCIAL PARAMETERS Revenue by category MAU by category 1% 9% Mid-core (Board&Card) 3% Mid-core (Board&Card) 24% 43% 14% Social Games Social Games 19% 87% Casual Casual eCommerce eCommerce Revenue trend MAU & ARPPDAU trend 8 100 40 mEUR 7 ARPPDAU in EUR 6 80 30 MAU in m 5 Mid-core 60 4 2

  16. Slide 16: Owned Monetization Technology

    OWNED MONETIZATION TECHNOLOGY

  17. Slide 17: Azerion New Segmentation

    AZERION NEW SEGMENTATION OLD SEGMENTATION NEW SEGMENTATION CONTENT CONTENT ADTECH MONETIZATION TECH ADSALES

  18. Slide 18: Monetization Technology Landscape

    MONETIZATION TECHNOLOGY LANDSCAPE Digital Media Spend Earning Money from Online Advertisement 59% 61% 57% 54% 518 479 50% 436 385 333 2018 2019 2020 2021 2022 Digital ad spending (USD billions) % of total media ad spend Programmatic Ad Spend 68% 65% 62% 98 57% 84 51% 70 57 43 2018 2019 2020 2021 202

  19. Slide 19: Monetization Technology Landscape at Azerion

    MONETIZATION TECHNOLOGY LANDSCAPE AT AZERION MONETIZATION SERVICES FOR AZERION AS PUBLISHER AND OTHER PUBLISHERS PORTFOLIO REACH REVENUE SOURCES LARGE GAMES PORTFOLIO BRANDS +230m devices per day 43% 57% +25,000 SELECTEDFREE MEDIA AGENCIES TO PLAY domains Programmatic Direct Sales Gross margins 5.5b

  20. Slide 20: Monetization Technology Key Financial Parameters

    MONETIZATION TECHNOLOGY KEY FINANCIAL PARAMETERS REVENUE BY CATEGORY ADVERTISER BY INDUSTRY Gaming & Entertainment Automotive 21% 21% 38% 11% 19% Telco 62% Agency 13% 15% FMCG Direct Electronics Other ADIMPRESSION VS ECPM 8.0 2.0 6.0 1.5 4.0 1.0 +1,500 +30k +100 AdImpression PUBLISHERS ADVERTISERS A

  21. Slide 21: Azerion Philosophy

    AZERION PHILOSOPHY

  22. Slide 22: Azerion Philosophy: Ecosystem

    AZERION PHILOSOPHY: ECOSYTEM MORE UPLIFT IN GAMING REVENUE AND CREATING UNIQUE ENTERTAINMENT OFFERING TO PUBLISHERS OWNED & OPERATED CONTENT UNIQUE MEDIA OFFERING ECOSYSTEM MONETIZATION CONTENT TECH UA REACH INCREASED MARGINS 22

  23. Slide 23: Azerion Growth Strategy

    AZERION GROWTH STRATEGY FROM ACQUISITION TO ORGANIC

  24. Slide 24: Azerion Growth Strategy

    AZERION GROWTH STRATEGY ORGANIC ACQUISITIONS PROFITABILITY 1 2 3 ECOSYSTEM CONTRIBUTION ENTREPRENEURSHIP PROFITABLE GROWTH

  25. Slide 25: Azerion Growth Strategy: Organic Growth

    AZERION GROWTH STRATEGY ORGANIC GROWTH CURRENT CONTENT NEW BUSINESS CONCEPTS NEW MARKETS NEW TITLES SUBSCRIPTION PORTAL FOR GAMES ASIAN LAUNCH NEW FEATURES TELCO ALLIANCES NEW ECOMMERCE DOMAINS INCREASED UA AJAX E-SPORTS ALLIANCE ORGANIC

  26. Slide 26: Azerion Growth Strategy: Acquisitive Growth

    AZERION GROWTH STRATEGY ACQUISITIVE GROWTH STRONG M&A TRACK RECORD BUSINESS-DRIVEN M&A STRATEGY NEED 9 9 GROW 35 37 5 26 4 4 4 17 2 12 4 8 ACQUIRE INTEGRATE No. of completed acquisitions No. of Group Companies ACQUISITIONS 26

  27. Slide 27: Over 40 Successful M&A Events in Five Years

    OVER 40 SUCCESSFUL M&A EVENTS IN FIVE YEARS NEED FOUNDATION GAMING EXPANSION DISTRIBUTION AD EXPANSION GEO EXPANSION SCALING UP SUSTAINABILITY 2014 2015 2016 2017 2018 2019 2020 ACQUIRED

  28. Slide 28: Azerion Financials

    AZERION FINANCIALS 28

  29. Slide 29: Q1 Financial Highlights

    Q1 FINANCIAL HIGHLIGHTS Revenue growth +16.2% (or EUR 6.7m) Adjusted EBITDA EUR 2.2m (4.7% margin) EUR 60m bond issuance Timely adjustment to Covid-19 impact

  30. Slide 30: Q1 Financial Overview – Current Segmentation

    Q1 FINANCIAL OVERVIEW – CURRENT SEGMENTATION Q1 Net revenue development Q1 Net revenue split EURm 48.0 30% 32% 41.3 Q1 2019 38% 10.8 12.3 Content AdTech AdSales 19.6 15.5 22% 37% 17.6 13.4 Q1 2020 41% Q1 2019 Q1 2020 Content AdTech AdSales Content AdTech AdSales 30

  31. Slide 31: Q1 Adjusted EBITDA and P&L Ratios

    Q1 ADJUSTED EBITDA AND P&L RATIOS Q1 Adjusted EBITDA development Q1 P&L ratio development EURm Gross margin % Change -196bps 2.2 +0.4 36.0% 34.1% Q1 2019 Q1 2020 1.8 Opex/ Revenue % +1.0 -64bps 3.5 2.5 31.7% 31.1% +0.2 Q1 2019 Q1 2020 -0.1 0.1 -0.6 Adj. EBITDA margin % -1.4 -0.8 +34bps 4.3% 4.7% Q1

  32. Slide 32: Q1 Financial Overview – New Segmentation

    Q1 FINANCIAL OVERVIEW – NEW SEGMENTATION Q1 Net revenue development Q1 Adjusted EBITDA development EURm EURm Change 48.0 2.2 +0.4 41.3 1.8 30.3 3.5 +1.1 27.9 2.5 -0.7 17.6 -1.3 -0.6 13.4 Q1 2019 Q1 2020 Q1 2019 Q1 2020 Gaming Monetization Tech Gaming Monetization Tech 32

  33. Slide 33: Q1 Cash Flow

    Q1 CASH FLOW Q1 2020 cash flow development EURm Operating CF EUR 4.0m Investing CF EUR 17.7m 1.9 -2.2 4.1 -2.0 -7.7 9.9 9.6 13.5 -7.8 Cash ending EBIT Change in Other op. CF R&D Capex Acquisitions Other capex Financing CF Cash ending FY19 NWC Q1 20 33

  34. Slide 34: Q1 Balance Sheet

    Q1 BALANCE SHEET Q1 Balance sheet Assets (EURm) Liabilities (EURm) 9.6 70.9 117.7 25.7 192.2 5.1 192.2 80.8 69.9 0.2 4.4 Intangible Tangible Financial Current Cash Total fixed fixed fixed assets assets Total Provisions Non-current Current Total assets assets assets protective liabilities liabilities

  35. Slide 35: Q1 Income Statement

    Q1 INCOME STATEMENT Income statement Observations Income statement (EURm) Q1 20 Q1 19 • Net revenue increase driven by: Net Revenue 48.0 41.3 COGS (31.6) (26.4) o Consolidated acquisitions in Content Gross margin 16.3 14.9 o Accelerated organic growth in Content Personnel expenses 11.6 o Significant

  36. Slide 36: Q1 Cash Flow Statement

    Q1 CASH FLOW STATEMENT Cash flow development Observations Cash flow statement (EURm) Q1 20 • Operating cash flow from operating activities amounted to EUR Cash flow from operating activities 4.0m Operating result (2.0) o Net working capital accounted for EUR4.1m driven by volume increase of both acc

  37. Slide 37: Q1 Balance Sheet

    Q1 BALANCE SHEET Balance sheet Observations Balance sheet (EURm) Q1 20 FY19 • Intangible fixed assets mainly consists of: ASSETS Intangible fixed assets 80.8 68.1 o Goodwill (EUR 44.1m) Tangible fixed assets 5.1 3.1 Financial fixed assets 25.7 2.3 o Capitalised development costs (EUR 4.0m) Current a

  38. Slide 38: Outlook Q2-2020

    OUTLOOK Q2-2020

  39. Slide 39: Outlook – Financial Guidance Reiterated

    OUTLOOK – FINANCIAL GUIDANCE REITERATED Covid Impact on Revenue, EBITDA and Organization Business Ecosystem roll-out; commercial focus on own content and tech Organization Organizational simplicity and agility Q2 2020 Adj. EBITDA: EUR 7.5m FY 2020 Adj. EBITDA: EUR 25.5m

Azerion — Q1 2020 Earnings Presentation on 6ix