Ntt Inc · TSE:9432

Ntt — Corporate Update (September 2016)

12 slides from Ntt's corporate update, Sep 29, 2016

  1. Slide 1: Sports, ICT & beyond

    Sports, ICT & beyond Hiroki Kuriyama Senior Vice President Head of Strategic Business Development, In charge of 2020 Project

  2. Slide 2: J League - DAZN – NTT Group

    Tokyo2020 Gold Partner 2015.1.26 J League - DAZN – NTT Group 2016.7.20

  3. Slide 3: Development of B2B2X Business

    Development of B2B2X Business 1) Expand a leading case to the whole nation 2) Create a platform with common functions I. Sports: From Smart Stadium to Smart City Starting out with the smartification of Omiya Stadium Collaboration with J League & Perform/Smartification of stadiums throughout Japan In

  4. Slide 4: Developing a Smart Stadium: Nack5 Stadium Omiya

    Developing a Smart Stadium ~Nack5 Stadium Omiya~ Game Day/Outside of the Game Fan/ (Children’s Lessons, Local Events etc.) Supporters Fan Information Services Virtual Reality Training, Sponsors Mileage Points etc. Services Spectators Event Video multi-angle, player-following etc. Local Organizers Se

  5. Slide 5: Government's Growth Strategy: Japan Revitalization Strategy (June 2016)

    Government’s Growth Strategy “Japan Revitalization Strategy” (June 2016) Sports Inbound tourism (Number of visitors /consumption) Tourism 60 million people Utilizing tourism <15 trillion yen> resources through integration with 40 million people peripheral industries <8 trillion yen> e.g. sports tou

  6. Slide 6: Coverage of Japan connected-free Wi-Fi

    Coverage of “Japan connected-free Wi-Fi” Available at airports, major railway stations, municipalities, convenience stores, etc. across Japan Legend Municipalities Airports Railway stations Commercial facilities Okinawa (convenience stores, etc.) Food service facilities Accommodation facilities Othe

  7. Slide 7: Tourism, Transportation, Commerce and ICT Digital marketing

    Tourism, Transportation, Commerce and ICT Digital marketing ~Multilingual tourism information, navigation, digital coupons, Wi-Fi authentication, etc.~ Proposing tour routes based Visualization of hot spots on behavior analysis Tourists destination heat map One coin bus circulation route Current tou

  8. Slide 8: Smart Universal Design: B2B2X business

    Things Smart Society B2B2X business People Universal Information distribution Multilingual capability Design CRM Location Map information platform ・・・・・

  9. Slide 9: B2B & B2C ⇒ B2B2X

    B2B & B2C ⇒ B2B2X B2B business = Information system business B2B2X=Information service powered by Mobility, IoT, AI/Big Data  Internal operation systems  Internal & customer operation  Separate operation of the systems** Value Chain*  Collaboration of the Value Chain **: Flight ticket reservatio

  10. Slide 10: B2B2X Business Model

    B2B2X Business Model B X = C,B,G B Center B Members Individual consumers Mobility Information Information service for C Visitors service E.g. digital video platform distribution, Companies NTT Group e-commerce Viewers Broadband (fiber, mobile, Wi-Fi), (tickets, goods, etc.) Cloud, Security, Platform

  11. Slide 11: B2B2X Market Opportunities

    B2B2X Market Opportunities Growth areas Market size (Growth potential) Sports as a high-growth industry 5.5 tril. yen (2015)→15 tril. yen (2025) +10 tril. yen Creation of promising markets (Integration and expansion of IT, health and tourism) 3.5 tril. yen (2015) Tourism as a core industry →8 tril.

  12. Slide 12: Slide 12

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