Tinybuild Inc. · LSE:TBLD

Tinybuild — H1 2022 Earnings Presentation

35 slides from Tinybuild's earnings presentation, September 2022

  1. Slide 1: H1 2022 Results Presentation

    H1 2022 Results Presentation

  2. Slide 2: Disclaimer

    DISCLAIMER IMPORTANT: You must read the following disclaimer before continuing. The following disclaimer applies to the following presentation and you are therefore advised to read this disclaimer carefully before reading, assessing or making any other use of the presentation. In accessing the prese

  3. Slide 3: Presenting Today

    PRESENTING TODAY Alex Nichiporchik Tony Assenza Giasone (Jaz) Salati Chief Executive Officer, co-Founder Chief Financial Officer Head of M&A and IR 18 years' industry experience. 11 years’ finance experience. 20+ years’ finance experience. Shipped over 20 titles as Completed 6 acquisitions, Top ranked

  4. Slide 4: Agenda

    AGENDA - FY 2021 OPERATIONAL REVIEW FINANCIAL REVIEW OUTLOOK APPENDIX 4

  5. Slide 5: Operational Review

    OPERATIONAL REVIEW Alex Nichiporchik (CEO, Founder)

  6. Slide 6: H1 2022 Highlights

    H1 2022 HIGHLIGHTS 54% $9.9m >30 revenue growth adj. EBITDA games currently in the pipeline 83% 3 $43m Acquisitions closed of sales from Own-IP net cash at 30 June ‘22 ytd in 2022 6

  7. Slide 7: Showreel

    SHOWREEL Page intentionally left blank 7

  8. Slide 8: tinyBuild Global Presence

    TINYBUILD GLOBAL PRESENCE >70 GAMES PUBLISHED >400 STAFF* GLOBALLY 12 STUDIOS 1.5m SOCIAL MEDIA FOLLOWERS** Map shows selected partner locations only (March 2022) * Employees and independent contractors 8 ** Source Company research

  9. Slide 9: Back to Live Events

    BACK TO LIVE EVENTS *Source Company research 9

  10. Slide 10: Broader Portfolio, Focused on Own IP

    BROADER PORTFOLIO, FOCUSED ON OWN IP OVER 70 GAMES CATALOGUE AT THE END OF JUNE 2022, CREATING A DIVERSE REVENUE MIX H122 FY17 83% OWN-IP AS % OF GAMING REVENUE* *Excluding rerchandise revenues 10

  11. Slide 11: Back Catalogue Underpins Growth

    BACK CATALOGUE UNDERPINS GROWTH Back catalogue* as a % of gaming revenue *Back catalogue is defined as any games released in the prior financial year and before 11

  12. Slide 12: Financial Review

    FINANCIAL REVIEW Antonio Assenza (CFO)

  13. Slide 13: H1 22 Financials

    H1 22 FINANCIALS Net Game Revenues1 Adj. EBITDA2 Adj. Cash from Operations3 4 % 1 5 %wth 1 % H 1 5 t 46rev grow nH n in H i 2 gro h i th grow v o-y re rev y- -y -y y-o y-o ▪ Net game revenue growth driven by strong ▪ Adj. EBITDA margin primarily reflects the ▪ Adj. Cash from Operations increased back

  14. Slide 14: Profit & Loss

    PROFIT & LOSS ▪ Continued strong organic growth with increased share from own-IP games ▪ Events revenue declined due to cancellation of DevGAMM in Ukraine and Russia ▪ Adj. EBITDA margin reflects the consolidation of structurally lower margin Versus Evil and Red Cerberus, plus increase in marketing s

  15. Slide 15: Cash Flow Statement

    CASH FLOW STATEMENT ▪ Net cash generated from operations increased to $8.8m in H1 2022, a sharp increase from $3.8m in H1 2021 (excluding IPO costs) ▪ The increase in amortisation of intangible assets reflects the successful launches in H2 2021 and our consevative amortisation policy ▪ Investing for

  16. Slide 16: Balance Sheet

    BALANCE SHEET ▪ Strong financial position with $42.6m cash at 30 June 2022, plus revolving credit facility expanded to $35m (undrawn) ▪ Goodwill was $13.2m following the acquisition of Versus Evil and Red Cerberus ▪ The decrease in Other current liabilities is the result is due to the timing of contr

  17. Slide 17: Outlook

    OUTLOOK Alex Nichiporchik (CEO, Founder)

  18. Slide 18: Portfolio Approach to Growth

    PORTFOLIO APPROACH TO GROWTH Secret Neighbor (GaaS) Eville DEADSIDE (Early Access) Not For broadcast Nitro Kid Fridge is Red Consistent updates for 2 years after A multiplayer social deduction game Hardcore multiplayer shooter with live A dystopian TV propaganda Roguelike deckbuilder set in the neon

  19. Slide 19: M&A Execution (Year to Date)

    M&A EXECUTION (YEAR TO DATE) Demagic DEMAGIC $43m DATE: April 2022 BOSSA IP Cash on hand at TYPE: Acquihire LOCATION: Ukraine, Serbia DATE: August 2022 30 June 2022 TYPE: IP Purchase TEAM SIZE: 23 LOCATION: London, UK GAMES: unannounced TEAM SIZE: nil GAMES: Surgeon Sim, I am Bread, I am Fish KONFA

  20. Slide 20: Konfa - Case Study

    KONFA - CASE STUDY ▪ Despot’s Game launched on Steam on October ‘21 (early access) ▪ tinyBuild has been working with the team for over two years ▪ Konfa acquihired in August 2022 ($5.4m max consideration) ▪ Despot’s Game was one of our top 10 sellers in H1 2022 ▪ Russian team of four founders reloca

  21. Slide 21: Despot's Game Animated Trailer

    DESPOT’S GAME ANIMATED TRAILER Page intentionally left blank 21

  22. Slide 22: Hello Neighbor Franchise Announcement

    HELLO NEIGHBOR FRANCHISE ANNOUNCEMENT ▪ First episode of Hello Neighbor animated serie to premier in Dec. 2022 ▪ Hello Neighbor 2 pre-orders progressing in line with expectations ▪ Most sophisticated cross-platform launch to date ▪ Price point $39.99 (standard), $59.99 (deluxe edition) ▪ Average pla

  23. Slide 23: Hello Neighbor Franchise

    HELLO NEIGHBOR FRANCHISE Hello Neighbor franchise stats… Social, Puzzler e ce mb e r ‘ 2 2 70M+ 5M+ 6th D eSandbox lea se HN downloads HN2 downloads Linear Chapter based R An 4M ym Animated or Linear Chapter based TV series e? Secret Neighbor ? iOS downloads Episode 1 premiere GRAPHIC NOVELS >140K s

  24. Slide 24: Core Strategy

    CORE STRATEGY …across Global …creating long …focused on IP multiple developer term scalable ownership… media publisher… franchises… formats 24

  25. Slide 25: Outlook

    OUTLOOK The Board remains confident the company is on track to deliver results at least in line with expectations, plus accretive acquisitions. 25

  26. Slide 26: Appendix

    APPENDIX

  27. Slide 27: Brief History of tinyBuild

    BRIEF HISTORY OF TINYBUILD 2013 - 2015 2016 - 2018 2019 2020 2021 2022 & beyond… Acquihired… Acquihired… Acquihired… Secret No Time to Transitioned to Neighbor Explain 2nd Party IP & AA launch released games >70 Acquihired Invested in Dynamic Pine Events & Founder owned Pixels DevGamm Highlights 40

  28. Slide 28: Innovative Marketing Approach

    INNOVATIVE MARKETING APPROACH Mutually beneficial relationship Social Media Following vs. Competitors* with influencers Influencers require 1 content tinyBuild produces c.5 billion + 2 exciting and interactive content YouTube views Influencer 10,000 + receives views (views = money) 3 tinyBuild receives

  29. Slide 29: Experienced Management Team

    EXPERIENCED MANAGEMENT TEAM Alex Nichiporchik Luke Burtis Tony Assenza Michael Schauble Chief Executive Officer & Founder Chief Operating Officer & Founder Chief Financial Officer VP – Business Development 18 years' industry experience 19 years' industry experience 11 years’ finance experience 16 yea

  30. Slide 30: A Thorough, Yet Agile, Selection Process

    A THOROUGH, YET AGILE, SELECTION PROCESS Tested process quickly identifies IP to pursue Developer led differentiates us… Inbound Desktop Conferences Reach Social pitches research presence Multimedia DISCOVER extend audience 1,000+ p/a Services 2nd party IP marketing, video creative production, QA & c

  31. Slide 31: Conflict in Ukraine

    CONFLICT IN UKRAINE ▪ The situation is constantly evolving - people’s safety and wellbeing remain our priority ▪ Logistic and financial support for relocation provided ▪ All 30+ Ukrainian staff* in relative safety of Kyiv and Lviv ▪ Fewer than 10 staff* still based in Russia (was c.100) ▪ Studios in

  32. Slide 32: M&A Strategy

    M&A Strategy Strategic rationale Deal Structure ▪ New Intellectual Property IP ▪ Deferred consideration ▪ Complimentary publishers ▪ Attractive Multiples ▪ Development studios ▪ Minimum Target Return on Investment ▪ Additional service providers ▪ Accretion Growth mindset Retention and Incentivisatio

  33. Slide 33: Strategy Check

    STRATEGY CHECK • Continued investment in pipeline of over 30 games 01 LEVERAGING EXISTING IP • Multi-platform launches (e.g. tinyKin, Spiderheck) • Potion Craft, Despot’s Game, Not for Broadcast, etc. to version 1.0 in 2022 • Three M&A deals closed so far in 2022, inc. Demagic and Konfa • Deal struc

  34. Slide 34: Accounting: Amortisation Policies

    ACCOUNTING: AMORTISATION DEVELOPER ADVANCE AMORTISATION (2 & 3RD PARTY) ND 2nd and 3rd party developer advances are capitalised on payment and recognised on the P&L in line with revenue until the capitalised development advances are fully amortised POLICIES DEVELOPER SALARY Developer salary costs ar

  35. Slide 35: Thank You!

    Build THANK YOU!

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